Tag: godot
![[Building Tetris Part 4 - Final] Hand drawn with love!](/_astro/tetris-final-cover.Dru6Urst_2vQKUj.webp.jpg)
[Building Tetris Part 4 - Final] Hand drawn with love!
Final post in my devlog series of me building Tetris with no professional programming experience and 1 month into Godot game engine. No tutorials, No vibe coding. Hand drawn graphics and an original twist!
Published:|Featured![[Building Tetris Part 3] The "Sticky" update to make the game more fun](/_astro/building-tetris-cover.BcOS3ozz_ZNWXec.webp.jpg)
[Building Tetris Part 3] The "Sticky" update to make the game more fun
[Part 3] Devlog of me building Tetris with no professional programming experience and 1 month into Godot game engine. No tutorials, No vibe coding. We move to cascaded line clearing and animation feedback to make the game feel more fun.
Published:![[Building Tetris Part 2] Making Tetris is harder than it looks](/_astro/building-tetris-cover.BcOS3ozz_ZNWXec.webp.jpg)
[Building Tetris Part 2] Making Tetris is harder than it looks
[Part 2] Devlog of me building Tetris using Godot game engine. I'm a 36 yo beginner with no professional programming experience and 1 month into Godot. No tutorials, No vibe coding. We make line core game mechanics and find ourselves in new problems.
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Building Tetris in Godot
Devlog of me building Tetris using Godot game engine. I'm a 36 yo beginner with no professional programming experience and 1 month into Godot. No tutorials, No vibe coding.
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Making a Flappy Bird clone in Godot
I made a Flappy Bird clone using Godot engine (v4.2). Flappy Bird is game no. 1 in the 20 games challenge, where I will make 20 games as small projects to learn game development and design. In this chapter, I will share what I learned along the way about game development, game design, and about Godot game engine.
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